| 1: |
| Player moves one step each round (vertical, horizontal, diagonal), waits, or jumps randomly. Each level provides limited “safe” jumps. | |
| Enemy robots move one step each round towards player. If this would bring them into player's space, they destroy the player instead. | |
| Debris heaps form when robots collide. | |
| (Option) Fast robots move two steps each round. | |
| (Option) Pulse destroys robots next to player. |
| Move: | ||||
| Jump: | (use safe jump when available) | |
| (use risky jump, level 1 only) | ||
| Pulse: | (uses up a safe jump) |